With The International 2026 group stage underway in Shanghai, trader consensus across more than 20 teams at even implied probability reflects the absence of any standout roster with demonstrably limited hero versatility. Recent patch dynamics, roster experiments such as Larl expanding beyond core comfort picks, and 33’s noted Doom and zoo-hero flexibility have kept most squads competitive in draft adaptability, while qualifiers and early matches show no team repeatedly forced into narrow lineups. Home-region advantages for Chinese squads like LGD and Vici, combined with inconsistent Western and CIS performances from OG and Nigma, further balance perceptions of pool depth. Late meta adjustments and ongoing series results continue to prevent any single side from separating in this tightly contested category.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedTeam Liquid 50%
Vici Gaming 50%
Aurora Gaming 50%
GamerLegion 50%
Team Liquid
50%
Vici Gaming
50%
Aurora Gaming
50%
GamerLegion
50%
Team Yandex
50%
HULIGANI
50%
A
50%
B
50%
C
50%
Other
50%
D
50%
Team Resilience
50%
Team Spirit
50%
Xtreme Gaming
50%
Team Falcons
26%
LGD Gaming
26%
Nigma Galaxy
26%
Iron Wing
26%
BoomBoys
26%
OG
26%
TEAM VISION
26%
Team Liquid 50%
Vici Gaming 50%
Aurora Gaming 50%
GamerLegion 50%
Team Liquid
50%
Vici Gaming
50%
Aurora Gaming
50%
GamerLegion
50%
Team Yandex
50%
HULIGANI
50%
A
50%
B
50%
C
50%
Other
50%
D
50%
Team Resilience
50%
Team Spirit
50%
Xtreme Gaming
50%
Team Falcons
26%
LGD Gaming
26%
Nigma Galaxy
26%
Iron Wing
26%
BoomBoys
26%
OG
26%
TEAM VISION
26%
A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at TI 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it.
Only completed official games count (group stage, playoff/main event, and any tiebreaker games). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game. Regional and open qualifier games played prior to the main tournament do not count.
If two or more teams are tied for the fewest unique heroes, the market resolves to the tied team that played the greater number of total games at the tournament. If a tie still persists, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically.
If the tournament is cancelled, postponed past September 6, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other."
The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.
Market Opened: Aug 13, 2026, 10:49 AM ET
Resolver
0x69c47De9D...A team's "hero pool" is the set of distinct heroes that team drafts and plays across all of its completed official games at TI 2026. A hero counts once toward a team's pool no matter how many times that team picks it, and regardless of which player on the team plays it.
Only completed official games count (group stage, playoff/main event, and any tiebreaker games). Heroes picked in a game that is remade or not completed do not count from that game, but count if picked by the team in any other completed game. Regional and open qualifier games played prior to the main tournament do not count.
If two or more teams are tied for the fewest unique heroes, the market resolves to the tied team that played the greater number of total games at the tournament. If a tie still persists, the market resolves to the tied team with the higher final tournament placement. If a tie still persists, the market will resolve to the team that comes first alphabetically.
If the tournament is cancelled, postponed past September 6, 2026, 11:59 PM ET, or the results are not determined within that timeframe, this market will also resolve to "Other."
The primary resolution source for this market will be Datdota (https://www.datdota.com). A consensus of credible reporting may also be used.
Resolver
0x69c47De9D...With The International 2026 group stage underway in Shanghai, trader consensus across more than 20 teams at even implied probability reflects the absence of any standout roster with demonstrably limited hero versatility. Recent patch dynamics, roster experiments such as Larl expanding beyond core comfort picks, and 33’s noted Doom and zoo-hero flexibility have kept most squads competitive in draft adaptability, while qualifiers and early matches show no team repeatedly forced into narrow lineups. Home-region advantages for Chinese squads like LGD and Vici, combined with inconsistent Western and CIS performances from OG and Nigma, further balance perceptions of pool depth. Late meta adjustments and ongoing series results continue to prevent any single side from separating in this tightly contested category.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updated



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