Shark Attack enters the TCL Summer 2026 Play-Ins lower bracket Round 2 after a 2-1 opening win over Dark Passage and a subsequent 0-2 loss to SU Esports, while Team Phoenix dropped its Round 1 matchup 0-2 to DIA Ozarox. Both Turkish squads face elimination pressure in this best-of-three, with the double-elimination format making every series decisive for playoff qualification. Shark Attack holds a slight edge in recent bracket momentum despite the latest defeat, whereas Phoenix looks to rebound from an early exit. Head-to-head history remains limited in the current split, leaving roster execution and adaptation on the day as primary variables in this matchup.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedShark Attack – Team Phoenix




Series Lines
Moneyline
$46.8K Vol.
Game 1 Winner
$44.2K Vol.
Game Handicap
$410 Vol.
Total Games
$123 Vol.
Game 1
Odd/Even Total Kills
$56 Vol.
Game 2
Odd/Even Total Kills
$0 Vol.
Game 3
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Shark Attack" if Shark Attack win the match against Team Phoenix.
This market will resolve to "Team Phoenix" if Team Phoenix win the match against Shark Attack.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 13, 2026 at 10:30 AM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 20, 2026 at 10:30 AM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Aug 13, 2026, 12:30 AM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...Shark Attack – Team Phoenix




Series Lines
Moneyline
$46.8K Vol.
Game 1 Winner
$44.2K Vol.
Game Handicap
$410 Vol.
Total Games
$123 Vol.
Game 1
Odd/Even Total Kills
$56 Vol.
Game 2
Odd/Even Total Kills
$0 Vol.
Game 3
Odd/Even Total Kills
$0 Vol.
This market will resolve to "Shark Attack" if Shark Attack win the match against Team Phoenix.
This market will resolve to "Team Phoenix" if Team Phoenix win the match against Shark Attack.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 13, 2026 at 10:30 AM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 20, 2026 at 10:30 AM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Aug 13, 2026, 12:30 AM ET
Resolution Source
https://gol.gg/esports/homeResolver
0x65070BE91...Shark Attack enters the TCL Summer 2026 Play-Ins lower bracket Round 2 after a 2-1 opening win over Dark Passage and a subsequent 0-2 loss to SU Esports, while Team Phoenix dropped its Round 1 matchup 0-2 to DIA Ozarox. Both Turkish squads face elimination pressure in this best-of-three, with the double-elimination format making every series decisive for playoff qualification. Shark Attack holds a slight edge in recent bracket momentum despite the latest defeat, whereas Phoenix looks to rebound from an early exit. Head-to-head history remains limited in the current split, leaving roster execution and adaptation on the day as primary variables in this matchup.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
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Frequently Asked Questions